Tuesday, February 1, 2011

BIG UPDATE O' DOOM


Hello everyone! I'm going to be messing with the layout and design for the next few weeks. So expect lots and lots of changes!




I'm currently modeling and animating a cyborg pirate. I was wanting to do a cybernetic mermaid but the requirements were bipedal characters so that will have to be a personal project later on.

I'm also working on a creature called "Cactus Cat" which has an extremely interesting back story ( http://en.wikipedia.org/wiki/Cactus_cat ). It was originally designed as a quadruped but had to be adapted as a biped for my prototyping class. So finalized art for the quad should be posted soon. I'm really not liking the biped version =/

I'm animating my Worker Ant model for my motion capture class. I'm planning on going back and redoing the textures and zbrushing it.

This past weekend I participated in the Global Game Jam. Here's the link to our game: http://globalgamejam.org/2011/supermegaturbox64box

The goal was to create a game from scratch in 48 hours. I did the art for the Pikachu and Link knock off. Julee did Megaman, Samus, and Sonic. Alyson worked on Mario and Star Fox. Justin worked on the sound effects. And we had some awesome programmers, BG artist, and music. As soon as I get other people's blogspots and websites I'll post links to them. They were totally awesome and I hope that I'll get to work with them again one day.

Well, until next time!

--Brandi



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