Wednesday, December 1, 2010

Final Posts

Here are the pieces that I'm submitting. All nice, neat and organized. Enjoy!
Art Test 2


Art Test 1


 Salvage Pieces


Prototyping



EDIT: Royal Guard is supposed to be "4820"





Final Fire Girl

Not entirely happy. I want to do a lot more tweaking, 

Maps
 

Screenshots
 













Fire Girl Update

Here she is with the normals added and some lighting. Hair is proving to be a bit difficult. =/

Monday, November 29, 2010

Fire Girl

I cannot figure out her back piece. I keep scrapping what I make over and over. I'm just going to keep it simple and have the jacket cover most of the back. I just have to complete the hair, then off to zbrush.

Reference Image

Most Current Model

Wednesday, November 10, 2010

Alien



Well I finished the alien. I want to keep messing with the textures but I know that I'll keep going on and on forever messing with them. At the moment this seems like a good stopping point. Enjoy!

Marmoset Renders


Maps



Alien WIP

I'm attempting to make the following alien. More updates as the day progresses
 
Image ref
 
Base Mesh

Zbrush Renders



Maya Normal Map render

Wednesday, November 3, 2010

Render Attempts

I'm trying to figure out how to use Marmoset to render images. Only problem that I have is that I have two different sets of UVs on the mesh and can't figure out how to apply the other set of textures to the model.


Saturday, October 16, 2010

Hurst tool update

Here is the high poly version of the Hurst Tool. I'm planning on finishing this up in Zbrush and adding some serrated teeth on the blades, some hexing on the back handle, and some general wear and tear.
 

  Here are a couple of different views of the low poly piece at 996 polys.